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  • Nintendo DSi gets Facebook Connect

    Is the beginning of the end of the closed platform? In all the hype of E3, I missed the announcement that Nintendo will be implementing Facebook Connect into the DSi this summer. Microsoft has announced the same...

    • Posted 17 years ago
    • 1
  • GameJacket closes down

    GameJacket, which provided advertising revenue for Flash-based games, has closed down. While the company had received funding, it was unable to raise further investment. It seems as if GameJacket was offering $1,000 advances and $0.50 CPMs on...

    • Posted 17 years ago
    • 0
  • Eidos makes 25 more layoffs at Crystal Dynamics

    According to Kotaku, Eidos has made 25 Crystal Dynamics staff redundant. The redundancies are part of a “ continued drive to focus resources at the studio”. Added to the Job Loss Tracker.

    • Posted 17 years ago
    • 0
  • SGN pushes the iPhone quality bar higher with FAST

    SGN is a social game company, which to most people means the web. But their latest iPhone game really pushes the graphics bar. FAST (Fleet Air Superiority Training, if you care) is a dogfight-game using a variety...

    • Posted 17 years ago
    • 0
  • Illegal Internet downloading: French court strikes down “three strikes and you’re out” plan

    The French constitutional court has ruled the so-called Hadopi law illegal. The law would have allowed a government commission, rather than a court, to disconnect people who repeatedly downloaded copyrighted content over the Internet. The constitutional court,...

    • Posted 17 years ago
    • 0
  • Dungeons and Dragons Online goes free

    Turbine has just announced that Dungeons and Dragons Online is about to change its business model. It’s moving from being a traditional subscription based MMO where users pay $14.95 per month to being a game that anyone...

    • Posted 17 years ago
    • 0
  • Should games companies integrate MySpace, Facebook or Twitter in their games?

    As I talk more and more to developers about self-publishing, I am becoming more convinced that tapping into user’s existing social networks is a powerful, cost-effective and viral marketing tool for many games. I’ve tended to focus...

    • Posted 17 years ago
    • 0