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  • Gambling companies get big on gaming

    The news that 888 Corporation has spent up to $48 million on gaming company Mytopia is, at one level, no surprise. It’s all about CPA Gambling companies are experts at two things: customer acquisition and understanding legislation....

    • Posted 16 years ago
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  • The purpose of Series A and Series B funding

    Nic Brisbourne over at theequitykicker has published a guest post from me featuring extracts from How to Publish a Game. He said some nice things about the book (“an excellent manual for developers who are considering how...

    • Posted 16 years ago
    • 0
  • Self-publishing lessons learned from Mike Bergenstjerna of Mstar Games

    Welcome to the third in a series of 12 posts from games developers who have taken the brave step into self-publishing. They have all contributed to How to Publish a Game, and you can get the first...

    • Posted 16 years ago
    • 1
  • Game designer is self-publishing inspiration

    Andrew Crawshaw is an inspiration for self-publishing developers everywhere. Because he’s just published a sketchpad. I’m not being entirely facetious. Andrew is a senior games developer at Tuna Technologies and they are working on a bunch of...

    • Posted 16 years ago
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  • Steam is not a monopoly

    I’ve some good (and not so good) comments on my post Five reasons why Steam will destroy PC gaming. Peter Boivin, a US anti-trust attorney, provided a thoughtful counter-argument. It was so relevant I thought I would...

    • Posted 16 years ago
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  • Let’s meet up at E3

    I’m going to be at E3 in Los Angeles next week. if you’re interested in self-publishing, or want to talk about digital distribution, finance or how the new world of games work, give me a shout. You...

    • Posted 16 years ago
    • 0
  • Self publishing lessons learned from Charles Cecil of Revolution Software

    Welcome to the second in a series of 12 posts from games developers who have taken the brave step into self-publishing. They have all contributed to How to Publish a Game, and you can get the first...

    • Posted 16 years ago
    • 0