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  • Why we abandoned Facebook and went mobile: part 2

    Clearly an indie developer needs a mobile strategy to survive or thrive. In my last article, I argued Facebook was dead to indie gamers and the new frontier is mobile games. We believe this so strongly at...

    • Posted 7 years ago
    • 2
  • Why we abandoned Facebook and went mobile: part 1

    When Alex Welch, founder of Photobucket, and I started Slime Sandwich, Club Penguin was reportedly worth $700M and I’d just received a cute little sheep on Facebook. Looking to launch an online game, we knew F2P would...

    • Posted 7 years ago
    • 1
  • Forget iTunes. It’s Amazon App Market All the Way!

    Recently, we launched our new game, Chuck The Chilla on iOS and Android tablets and smartphones through iTunes, Amazon and Google Play. We wanted to test the game on as many devices as possible, before the big...

    • Posted 7 years ago
    • 1