- ARPDAUPosted 13 years ago
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[Gamesbriefers] Should you go free-to-play with big name ip?
You run a big games company. You have the Star Wars licence to release a game on tablets and phones to coincide with the next movie. The game will definitely have IAP to provide variable pricing over...
- Posted 13 years ago
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a massive scale with a well known franchise; if you’re at the stage where you can viably consider it you’re probably doing pretty well for yourself anyway.
- Posted 13 years ago
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Why I haven’t bought Frozen Synapse on iPad for £4.99 yet
Frozen Synapse from Mode 7 Games is by all accounts a great game. It is in my preferred genre (strategy), on my preferred device (iPad). Why haven’t I played it yet? Because it costs £4.99. I’m now...
- Posted 13 years ago
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How bad is IAP abuse in children’s apps?
We know that it is easy for unsupervised children playing with iOS devices to buy items in games with their parents’ billing information. Mark Sorrell recently criticised Playmobil Pirates for the aggressive way that it pushes its...
- Posted 13 years ago
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[Gamesbriefers] Low to high, or high to low?
A GAMESbrief reader asked whether he should list his virtual currency from most expensive to least expensive in his store, or the other way round. What advice do you have for developers thinking about how to lay...
- Posted 13 years ago
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Why a gaming startup is a good idea
Vlambeer’s Rami Ismail wrote an excellent series of Tweets (summarised here) on what takes to start a games business. TL;DR: JFDI He says you start. Get on with it. Make the best game you know how to....
- Posted 13 years ago
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Don’t be these guys
Super Monster Bros by Adventure Time Pocket Free is no longer available on the AppStore. This video from IGN shows why. If you are going to make F2P games, don’t be like Adventure Time Pocket Free....
- Posted 13 years ago








