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  • Threes-5
    [Gamesbriefers] Why is 2048 more successful than Threes?

    Question: Why is 2048 more popular than Threes? Answers: Anthony Pecorella Director of production for virtual goods games at Kongregate There are two big reasons for this. a) 2048 was free. This is the biggest reason. Not...

    • Posted 4 months ago
    • 4
  • boombeach
    [Gamesbriefers] What are you playing?

    Question: A simple question this week: what are you all playing at the moment? Tell me what’s captured your interest and why. Answers: Tadhg Kelly Developer relations at Ouya Well, like everyone I imagine, I’ve been checking out...

    • Posted 4 months ago
    • 0
  • 01-cash-pile-notes
    [Gamesbriefers] Are mobile conversion rates really this low?

    Question: Last month, Swrve released data suggesting that only 1.5% of players spent any money at all on mobile games, with 10% of those (i.e. 0.15% of the audience) representing about 50% of revenue. Do these metrics match...

    • Posted 5 months ago
    • 0
  • FlickrCC by Floeschie
    [Gamesbriefers] Should you outsource PR?

    Question: When an indie game is successful, the press attention can be completely overwhelming. Dong Nguyen says that it ruined his simple life. Some indies outsource their PR so that they can focus on development, but others...

    • Posted 6 months ago
    • 1
  • 2013
    [Gamesbriefers] What was the biggest gaming event of 2013?

    Question: So what happened in 2013? King almost floated but didn’t, possibly over one hit wonder concerns. Oculus Rift raised $75 million to become launch VR headsets. Angry Birds launched it’s first F2P game. Two consoles had...

    • Posted 9 months ago
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  • david goliath
    [Gamesbriefers] Is mobile over for the little guy?

    Question: Kristian Segerstrale was an early investor in Supercell (hey, Kristian). He recently wrote that “Few mobile / tablet games will be made with combined production and marketing budgets below $1M in the future.” Kristian has form...

    • Posted 10 months ago
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  • ouya-2
    [Gamesbriefers] Crowdfund fumbling a sign of failure for Ouya?

    OUYA announced it would match-fund Kickstarted games that committed to OUYA exclusivity. Then some people thought some games gamed the system by getting friends and family to complete their funding, in order to trigger the OUYA funding....

    • Posted 12 months ago
    • 1