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London Games Conference 2011
Title: London Games Conference 2011 Location: One Wimpole Street, London Description: Nicholas Lovell will present special audience-voting sessions on the companies winning in the digital revolution, and the changing expectations of consumers in a digital age, at...
- Posted 619 days ago
Spilt Milk Studios Development Diary 12 – Hundreds and Thousands
We turned the game free on Sunday to make sure there were no hiccups, and below you can see a nice chart that shows how many people downloaded our lovely little game Hard Lines. Over 190,000 downloads...
- Posted 631 days ago
What Happens When Activision’s ‘Oil Well’ Dries Up?
The digital business has not been a major part of Activision's strategy. It has been content to allow Electronic Arts to snap up businesses such as Playfish, Chillingo and PopCap. It has increased its reliance on its...
- Posted 632 days ago
The game industry should learn from the music industry’s mistakes
This is an article I wrote in May 2008. It was published in MCV and as part of GAMESbrief Unplugged Volume 2. I’m reposting it now in response to recurring arguments on thechaosengine brought to our attention...
- Posted 640 days ago
How Much is Your Game Worth?
How much is your game worth? It’s a question that developers and publishers don’t ask often enough. They think that the price is pretty well set (around about £30-£40 in the shop) and don’t bother thinking about...
- Posted 640 days ago
Indie Marketing: tell the world! (Part one)
We made the decision early on with Hogrocket to self-publish our games. This doesn’t mean “we’ll release it and see how it does” - we’re taking the publishing side of things very seriously. We have Marketing and...
- Posted 641 days ago
Digital revenues are 37% of the total software market in the US
I’ve just been trying to work out how big the AAA market is in the US (largely because of this post I wrote about the smartphone market in the US being forecast to be worth $1 billion...
- Posted 663 days ago