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[Gamesbriefers] Could DeNA’s patent application stifle innovation?
The team behind The Drowning, DeNA’s high-end first person shooter for tablets, say that they have invented gesture controls for a touch screen FPS that “works well when you get used to it”. They have applied for...
- Posted 107 days ago
[Gamesbriefers] Will 2013 be the year of disillusionment for mobile?
In 2012, both F2P and mobile gaming did amazingly well, until pretty well everyone would admit that they have their upsides and are here to stay. Legions of ex-console developers have dived into mobile. How much of a...
- Posted 129 days ago
[Gamesbriefers] What was the most interesting game of 2012?
What do you think is the most important, influential or interesting game that was released in 2012, and why?
- Posted 157 days ago
[Gamesbriefers] Should Pitfall have launched for free?
Activision recently launched a revival of a 30-year-old IP with a paid iOS version of Pitfall. They have taken a Paymium approach, combining a 69p up-front purchase price with IAPs. The game has consistently been in the...
- Posted 272 days ago