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  • Game Over, Britain

    The news last week that Indian company Reliance had purchased a 50% stake in Codemasters got me thinking. My conclusion: Britain no longer matters for games publishing. And then there were none Once upon a time, Britain...

    • Posted 16 years ago
    • 6
  • Why it’s time to stop wondering “where should we go from here?”

    Why are start-up strategy sessions so myopic? I spend a lot of time with companies thinking about the long-term strategy. And in every case, they start with the wrong question. They ask “Where should we go from...

    • Posted 16 years ago
    • 1
  • Free doesn’t work? Try telling that to Jagex making £38m from one free game, RuneScape…

    I’ve just been digging through the past five years of Jagex’s financial results. Being English, the company has to file its accounts at Companies House, which means that we get a great insight into their numbers. (American...

    • Posted 16 years ago
    • 7
  • Rule #1 of game design: Don’t listen to your customers

    A video has been going round YouTube called “A message to Infinity Ward”. It’s six minutes long from a gamer who says he is an experienced, comitted player who has “played for 17 days”. He points out...

    • Posted 16 years ago
    • 10
  • Slant Six makes temporary layoffs

    Another one I missed. It’s from 8th April, 2010 Canadian developer Slant Six, which has made three SOCOM titles for Sony, has announced “temporary layoffs”, according to GamaSpot. Call me cynical,but redundancies being “temporary” doesn’t sound very...

    • Posted 16 years ago
    • 0
  • 80s games take over New York

    I’m showing my age here, but this is a really fantastic (and short) video. Beware the pixels. PIXELS by PATRICK JEAN. Uploaded by onemoreprod. – Arts and animation videos.

    • Posted 16 years ago
    • 0
  • Playfish’s advice for building social games: “Development really starts with launch”

    I’m at the State of Independence conference in York today, organised by Codeworks GameHorizon. Here are my quick thoughts on Jeferson Valadares’ talk. He’s a Playfish designer talking about making social games. Playfish focuses on Viral distribution,...

    • Posted 16 years ago
    • 2