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Self-publishing lessons learned from Dene Carter of Fluttermind
Welcome to the eleventh in a series of 12 posts from games developers who have taken the brave step into self-publishing. They have all contributed to How to Publish a Game, and you can get the first...
- Posted 16 years ago
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Why publishers don’t care about boycotts
I’m looking into threats to boycott Zynga following their closure of Street Racing today. I was reminded of the hardcore PC gamers threat to boycott Modern Warfare 2 when Activision decided to remove support for dedicated PC...
- Posted 16 years ago


