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If you’re going to vary the price of Your game, Shout about it. Loudly.
In a fascinating interview on stage at the WTIA TechNW, Gabe Newell gave detailed insight into pricing experiments that Valve has run via its Steam digital distribution service.
- Posted 572 days ago
London Games Conference 2011
Title: London Games Conference 2011 Location: One Wimpole Street, London Description: Nicholas Lovell will present special audience-voting sessions on the companies winning in the digital revolution, and the changing expectations of consumers in a digital age, at...
- Posted 614 days ago
Steam is not a monopoly
I’ve some good (and not so good) comments on my post Five reasons why Steam will destroy PC gaming. Peter Boivin, a US anti-trust attorney, provided a thoughtful counter-argument. It was so relevant I thought I would...
- Posted 1077 days ago
Five reasons why Steam will destroy the PC games industry
In the feedback for How to Publish a Game, one element stood out. I had suggested that it made sense for a developer making PC games to work hard to get on all the distribution platforms. Not...
- Posted 1090 days ago
Steam offers in-game transactions for downloadable content
Steam continues to make massive strides in bringing high-quality downloadable content to the masses. Their latest innovation is the the “arrival of in-game downloadable content”. Purchased through the in-game browser, it allows users to purchase additional content...
- Posted 1524 days ago
Why Google might buy Valve?
Ok, so I’ve been slow to blog on the biggest story to hit the games world this year*, but I’ve been thinking about it. Thinking long and hard. On the face of it, this deal looks unlikely....
- Posted 1705 days ago