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  • clash-of-clans
    [Gamesbriefers] What’s next for Supercell?

    Question: A valuation of $3 billion. Large, deep pocketed, Japanese parents. Only two games, but my, how successful they are. What would you do next if you were the CEO of Supercell. And how do you make sure...

    • Posted 6 months ago
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  • Trevor-GTAV-BurningCar
    [Gamesbriefers] Is GTAV peak oil?

    GTA has made $1 billion in the first week. But from here on in, we have two console generations to support at the same time that mobile/casual/tablet and so on is taking off. Is GTA V the...

    • Posted 7 months ago
    • 0
  • ouya-2
    [Gamesbriefers] Crowdfund fumbling a sign of failure for Ouya?

    OUYA announced it would match-fund Kickstarted games that committed to OUYA exclusivity. Then some people thought some games gamed the system by getting friends and family to complete their funding, in order to trigger the OUYA funding....

    • Posted 7 months ago
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  • 'Bro-sie the Riveter': a charming parody
    [Gamesbriefers] Are sexist ad campaigns an inevitable result of A/B testing?

    Quick note: the image to the right is a genderswapped parody produced by staff at free-to-play game studio Meteor. The story behind it is amazing. You should go read it at the Hawkeye Initiative. Question: I wrote...

    • Posted 8 months ago
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  • ouya-2
    [Gamesbriefers] Would you develop for Ouya?

    Last week Ouya announced 'Free the Games', their plan to match-fund crowdfunded projects, as long as the game would be exclusive to the platform for six months after launch. This week, Ouya developers have revealed themodest sales...

    • Posted 9 months ago
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  • CC image by Johan Larsson
    [Gamesbriefers] Can you get the immersion of console games on mobile platforms?

    Question: We still hear people saying that the only way to get a truly immersive experience is on a large screen that dominates your living room with a controller in your hand. Is that true? Can you...

    • Posted 9 months ago
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  • CC image by Anthony Kelly
    [Gamesbriefers] Should you monetise children’s apps with ads?

    I've had a couple of meetings with smart, trusted contacts in recent days where they've predicted a walloping great crackdown on IAP in kids' games, and that advertising is going to offer the only sustainable business model...

    • Posted 10 months ago
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