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  • Kim Kardashian’s mobile game made $51 million in revenue in 4 months

    SuperData Research’s roundup of the US digital gaming market has just come out. One key figure for me: Kim Kardashian: Hollywood made $51 million in its first four months. Given that this is a US report, that...

    • Posted 3 years ago
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  • Conversion rates
    Benchmarks are bollocks?

    This is a guest post from Chris Kempt in response to a recent post by Nicholas   Last week I was at the UKIE AGM (a triumph once again) and while I was there I received a good-natured...

    • Posted 3 years ago
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  • 13805722062268287461_Onebip
    Beyond the microtransaction: how players spend

    Games publishers increasingly find that offering higher priced options results in an overall increase in revenue without cannibalizing on overall sales. In this guest post, Massimiliano Silenzi of Onebip asks, have Mobile Payments moved beyond microtransactions? And...

    • Posted 3 years ago
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  • A-PvP-grafic-300x170
    PvP could increase game revenue by 510%

    This post originally took a different form as a longer guest post. However, after publishing we learned that the content was largely taken from a presentation by Kongregate. We’ve changed the post to reflect the source of...

    • Posted 3 years ago
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  • Flickr CC by Nicholas Raymond
    Monetisation in different markets

    This is an extract from a white paper by inMobi. Download the full white paper here The first decision in a monetization strategy starts with understanding which types of games are popular in which regions. For example,...

    • Posted 3 years ago
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  • Journalists: Mind Candy has not made $250 million in revenue from merchandising

    Mind Candy, the great British success story that makes Moshi Monsters, is 5 today. It is marvellous achievement by Michael Acton Smith, Davinia Knowles and the many talented people past and present who have contributed to its...

    • Posted 4 years ago
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  • 1.7 billion downloads and you only make 152 million euros in revenue?

    Angry Birds maker Rovio today revealed some financial figures, as reported in the Guardian. EUR152.2 million in revenue EUR55.5m in net profit 45% of revenue from consumer products such as plush toys (EUR68.5m) 1.7 billion downloads of...

    • Posted 4 years ago
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