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Should you be paid or should you be free?
Pocket Gamer have written a marvellous, balanced post on whether you should make your smartphone or tablet game free or paid. Here is one quote from Eric Seufert, author of Freemium Economics and head of marketing at...
- Posted 9 months ago
The making of Angry Birds Go!
Pocketgamer.biz just interviewed Graeme Monk, Studio Director at Exient, about the making of Angry Birds Go!. He gives insight into how often we threw away certain pieces of the design (particularly the user interface), the logic behind...
- Posted 10 months ago
I hope GREE never wants developers to trust their platform again
Over at PocketGamer.biz, the mobile mavens have been discussing the decision by GREE to shut down its Open Feint service with 4 weeks notice, at the height of the holiday season. Dave Castelnuovo, founder of Bolt Creative...
- Posted 2 years ago
When will journalists stop whinging at successful companies for “not making games that I like”
Pocketgamer has an interesting debate going on. In the blue corner is Jon Jordan, writing about the rise of ngMoco, impressed by its commitment, its ability to pivot and its successful exit for up to $400 million...
- Posted 4 years ago
Is Apple about to become the dominant mobile games publisher?
As the AppStore struggles under the weight of new games published every day, is the gloss coming off the iPhone? And if so, will Apple respond by becoming the gatekeeper of AppStore – in effect, the most...
- Posted 6 years ago