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  • What you should learn from HTML5 without using HTML5

    Last week I was at the HTML5 developer's conference. A dark shadow hung over the entire event, and Mark Zuckerberg's words could be heard echoing through every presentation: "our biggest mistake was betting on HTML5." Predictably then, a...

    • Posted 2 years ago
    • 2
  • Glossary for the board meeting – 9 key terms

    I was at a meeting with Patrick from nDreams, who created a document for some non-industry people as a glossary.

    • Posted 2 years ago
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  • Platforms move in mysterious ways

    The prevailing wisdom of the mobile app market is that you'll make way more revenue on iTunes than on Android. The Flurry blog reports as much, stating that developers can expect to make more than 4...

    • Posted 2 years ago
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  • The Reason why Facebook is overvalued

    Is Facebook overvalued? That's a question bothering a lot of people as they try to work out whether to invest in the stock or not, whether social networking is a fad, and what the next disruptive technology...

    • Posted 2 years ago
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  • Forget iTunes. It’s Amazon App Market All the Way!

    Recently, we launched our new game, Chuck The Chilla on iOS and Android tablets and smartphones through iTunes, Amazon and Google Play. We wanted to test the game on as many devices as possible, before the big...

    • Posted 2 years ago
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  • Seven reasons why you will develop for Android (and three reasons why it will be challenging)

    At the Mobile Games Forum this year it was clear that the landscape of platforms for games development had changed dramatically in the past year. One year ago, feature phones were still relevant in the US and...

    • Posted 3 years ago
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  • Dinosaurs and Embryos at the Social Games Summit

    Where are social games going in the next few years? The panelists and speakers at the Social Games Summit were keen to speculate and debate. Here are some short, simple ideas.

    • Posted 3 years ago
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