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  • The real reason Microsoft screwed up its used games strategy so badly

    Microsoft has messed up its DRM strategy. It did so because it thought that getting big publishers on board was more important than impressing customers, and it was prepared to bet that high-quality content would drive purchases,...

    • Posted 1 year ago
    • 4
  • What makes a platform? Games or users? Console makers place their bets.

    I’m still catching up on all the news and analysis from the E3 reveals of the new consoles yesterday, but this is my current thinking. Both console manufacturers need to get a large installed base. Although both...

    • Posted 1 year ago
    • 3
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    Why Apple TV is a different strategy to Xbox One

    Yesterday, I wrote a post on Microsoft’s flawed strategy to control the living room, and cross-posted it to Gamasutra. One commenter asked, quite reasonably, why if the living room is on its way out, are so many...

    • Posted 1 year ago
    • 1
  • Xbox One: A flawed plan, well executed

    There is a famous (unfortunately apocryphal) psychological experiment involving ten monkeys, a banana and ice cold water. Five of the monkeys were placed in a cage with a banana at the top of some steps in a...

    • Posted 1 year ago
    • 64
  • XBLA in Decline, says 2DBoy’s Ron Carmel: a case study for Open over closed

    Ron Carmel, of World of Goo fame, has written an excellent post on the challenges facing XBLA. He believes that the platform peaked in 2010 from the point of view of developers choosing the platform, that Microsoft...

    • Posted 3 years ago
    • 6
  • Why Apple TV is so dangerous to Sony and Microsoft

    Last week, Dean Takahashi of Venturebeat wrote a post on the threat posed by Apple TV to the existing console manufacturers. He said: “Apple has the premium brand name and the huge momentum of iTunes, an established...

    • Posted 4 years ago
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  • Six companies make over $4 million on XBLA in 2009 reports on a FADE report estimating XBLA sales in 2009. Here’s the top 10. XBLA Estimated Top Titles by Revenue, 2009 (Average Price) Battlefield 1943 (EA Dice) – $12.5 million ($15.00) Castle Crashers (The Behemoth) –...

    • Posted 5 years ago
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