- ARPDAUPosted 286 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 327 days ago
- Your quick guide to metricsPosted 380 days ago
-
[Gamesbriefers] Should you go free-to-play with big name ip?
You run a big games company. You have the Star Wars licence to release a game on tablets and phones to coincide with the next movie. The game will definitely have IAP to provide variable pricing over...
- Posted 28 days ago
-
[Gamesbriefers] What’s EA’s future after Riccitiello?
Question: Yesterday afternoon, John Riccitiello resigned from Electronic Arts, citing poor financial performance in the recent quarter as his reason. Presumably the challenges at The old Republic, SimCity and the social division were part of that decision....
- Posted 92 days ago
-
[Gamesbriefers] Is alcohol-enhanced spending a problem?
I’ve been playing Hay Day and enjoying it. Level 32 if you’re interested. I’ve even spent money (2 sets of £2.99, which I spent on upgrading my production buildings and storage so they could do more while...
- Posted 98 days ago
-
What do employers look for when recruiting game developers? [Gamesbriefers]
Free-to-play game design is iterative, responsive and agile. That changes the nature of the programming skills and attitudes that you need. What are the attributes that you look for in a game developer when recruiting?
- Posted 113 days ago
-
[Gamesbriefers] Is it better to go it alone than to trust a publisher with your game?
Three developers recently published an open letter alleging that a UK publisher Lace Mamba had failed to pay the minimum guarantees it had promised, had distributed games in territories where it did not hold the rights and...
- Posted 120 days ago
-
[Gamesbriefers] How important is visual quality to success?
With so much rapid technological progress focused on increasing the graphical capabilities of phones, tablets and web browsers, how important is visual quality to the success of a game in this sphere? The console business became an...
- Posted 143 days ago
-
[Gamesbriefers] Will 2013 be the year of disillusionment for mobile?
In 2012, both F2P and mobile gaming did amazingly well, until pretty well everyone would admit that they have their upsides and are here to stay. Legions of ex-console developers have dived into mobile. How much of a...
- Posted 156 days ago








