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Why a game jam could be your greatest gift this year
I remember my first reaction when Nicholas Lovell suggested to me that my studio should run a game jam. As a CEO, my first thoughts were about the lost productivity and the fact that the resulting games...
- Posted 158 days ago
Best of British: game jamming for cross-promotion and community
In July this year a team of independent developers descended upon Mind Candy's offices in Shoreditch for a 48-hour gamedev lockdown. The jam was a fantastic opportunity for cross-promotion, as well as building a developer community, sharing...
- Posted 249 days ago
Listen to Virtually Famous on Radio 4
Radio 4 went along to a GameJam in London, and Ellie Gibson reported on the experience of making a game in 48 hours. A number of people were interviewed for the show, including me, Cliff Harris of...
- Posted 715 days ago