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  • Eidos makes 14 staff redundant as it closes Rockpool Studios

    Develop reports that Eidos has closed its Rockpool Studios in Manchester. The company was acquired in 2007 to bolster Eidos’s activities in casual and mobile. Arguably Rockpool didn’t fit into Eidos’s new studio-led, IP-centric strategy and is...

    • Posted 1608 days ago
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  • Eidos makes 30 staff redundant at Crystal Dynamics

    Following the news that sales of Tomb Raider Underworld disappointed, Kotaku reports that Eidos has made 30 staff redundant at developer Crystal Dynamics. The redundancies are added to the GameOverZone.

    • Posted 1619 days ago
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  • Eidos issues warning, risks breaching bank covenants

    The announcement issued this morning by Eidos warning of lower revenues as a result of disappointing sales of Tomb Raider Underworld makes stark reading for investors. The shares had fallen by 26% by lunchtime today to 12.75p,...

    • Posted 1622 days ago
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  • The true cost of AAA games?

    Eidos announced today that they were lowering their full-year revenue expectations by £20m due to their latest Lara Croft game, Tomb Raider Underworld, selling less than expected (it has sold 1.5 million units to date globally). Apart from...

    • Posted 1622 days ago
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  • Eidos launches Tomb Raider Underworld, gets PR team to massage Metacritic scores

    I blogged earlier in the year about the dangers Eidos was running by launching Tomb Raider Underworld so close to Thanksgiving: the late release date gave no room for slippage and ran the risk that it would...

    • Posted 1665 days ago
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  • Eidos/Warner update

    Following my post about takeover speculation surrounding Eidos, Warner has changed its statement. According to Gamesindustry.biz, the company said: “Warner Bros. notes that it intends to acquire shares in SCi if and when it considers appropriate, subject...

    • Posted 1693 days ago
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  • Is Eidos up to its old tricks again?

    Yesterday, Eidos altered its standstill agreement with Warner Bros. The agreement, put in place at the time of the April fundraising, stopped Warner from raising its stake in Eidos without permission. Warner is now able to raise...

    • Posted 1695 days ago
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