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  • The real reason Microsoft screwed up its used games strategy so badly

    Microsoft has messed up its DRM strategy. It did so because it thought that getting big publishers on board was more important than impressing customers, and it was prepared to bet that high-quality content would drive purchases,...

    • Posted 1 year ago
    • 4
  • CD Projekt and Piracy

    CD Projekt has been in the news of late over its judicious mailshotting of thousands of members of the German public with demands for settlements to the tune of €911.80 for alleged copyright infringement of The Witcher...

    • Posted 3 years ago
    • 0
  • Censorship, IPs’ and Business

    Following the BT/Newbinz decision, an argument about censorship, IP rights and business models broke out on Twitter. The discussion is presented here as a single post, collated with storify. Weighing in on the debate featured here are:...

    • Posted 3 years ago
    • 16
  • DRM: necessary evil or consumer insult

    I was recently interviewed by Will Porter (@batsphinx) for PC Zone’s feature on DRM, and particularly Ubisoft’s draconian measures. I’ve transcribed my bit below. You should read the full article on PC DRM on GamesRadar. Nicholas Lovell,...

    • Posted 4 years ago
    • 3
  • iTunes goes DRM-free at last. Games industry take note.

    TechCrunch reports from the MacWorld keynote that all songs sold via iTunes will be DRM-free by the end of the quarter. Now they point out that all music that you bought before the DRM-free announcement still needs...

    • Posted 6 years ago
    • 0