- ARPDAUPosted 260 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 302 days ago
- Your quick guide to metricsPosted 354 days ago
1.7 billion downloads and you only make 152 million euros in revenue?
Angry Birds maker Rovio today revealed some financial figures, as reported in the Guardian. EUR152.2 million in revenue EUR55.5m in net profit 45% of revenue from consumer products such as plush toys (EUR68.5m) 1.7 billion downloads of...
- Posted 51 days ago
Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's Whale Trail has achieved an eightfold increase in number of downloads per month since switching from paid to free. 85% of players do not return after the...
- Posted 200 days ago
Zynga and Rovio: the numbers [infographic]
This great infographic puts the numbers on Zynga and Rovio side by side. With Rovio planning an IPO next year, it is doomed to the same crisis as Zynga? Can Zynga even hope to emulate Rovio's success...
- Posted 206 days ago
Dear Rovio, please don’t IPO, you’ll kill the market
Together with law firm Osborne Clarke, I host a lunch 3 or 4 times a year where a bunch of games companies and financial investors get together to chat about the games business and the difficulties of...
- Posted 220 days ago
Yes, we’re in a bubble
A couple of months ago, I wrote a piece in the Wall Street Journal arguing that valuations in the social games space were “frothy”, but we weren’t in a bubble yet. I’ve changed my mind (and written another...
- Posted 788 days ago
The secret to getting 4 million paid downloads on iPhone
The answer, according to Finnish developer Rovio, is to have a big red logo for your game. The company has now achieved 10 million downloads for Angry Birds: 4 million at 99c and 6 million of the...
- Posted 1072 days ago