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  • boombeach
    [Gamesbriefers] What are you playing?

    Question: A simple question this week: what are you all playing at the moment? Tell me what’s captured your interest and why. Answers: Tadhg Kelly Developer relations at Ouya Well, like everyone I imagine, I’ve been checking out...

    • Posted 5 months ago
    • 0
  • FlickrCC by Floeschie
    [Gamesbriefers] Should you outsource PR?

    Question: When an indie game is successful, the press attention can be completely overwhelming. Dong Nguyen says that it ruined his simple life. Some indies outsource their PR so that they can focus on development, but others...

    • Posted 7 months ago
    • 1
  • Creative Commons via
    [Gamesbriefers] Are release dates still relevant?

    - The most successful indie game this decade, Minecraft, was available in alpha. - Free-to-play games have soft launch, hard launch, major updates and so on. - The concept of a Beta is falling by the wayside

    • Posted 8 months ago
    • 2
  • david goliath
    [Gamesbriefers] Is mobile over for the little guy?

    Question: Kristian Segerstrale was an early investor in Supercell (hey, Kristian). He recently wrote that “Few mobile / tablet games will be made with combined production and marketing budgets below $1M in the future.” Kristian has form...

    • Posted 11 months ago
    • 27
  • igg_logo
    [Gamesbriefers] What makes you back a crowdfund campaign?

    What campaigns have you backed recently, and what made them stand out in your eyes?

    • Posted 11 months ago
    • 1
  • ouya-2
    [Gamesbriefers] Crowdfund fumbling a sign of failure for Ouya?

    OUYA announced it would match-fund Kickstarted games that committed to OUYA exclusivity. Then some people thought some games gamed the system by getting friends and family to complete their funding, in order to trigger the OUYA funding....

    • Posted 12 months ago
    • 1
  • FlickrCC image by Jon McGovern
    Dealing with online bullying and public criticism

    Following Phil Fish’s dramatic retreat from online communication, I’ve been reflecting on one particular point that came out of the discussion about his problems. Many people say that ‘trolls’ are an inevitable part of the digital landscape,...

    • Posted 1 year ago
    • 8