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[Gamesbriefers] Should you outsource PR?
Question: When an indie game is successful, the press attention can be completely overwhelming. Dong Nguyen says that it ruined his simple life. Some indies outsource their PR so that they can focus on development, but others...
- Posted 2 months ago
[Gamesbriefers] Are release dates still relevant?
- The most successful indie game this decade, Minecraft, was available in alpha. - Free-to-play games have soft launch, hard launch, major updates and so on. - The concept of a Beta is falling by the wayside
- Posted 3 months ago
[Gamesbriefers] Is mobile over for the little guy?
Question: Kristian Segerstrale was an early investor in Supercell (hey, Kristian). He recently wrote that “Few mobile / tablet games will be made with combined production and marketing budgets below $1M in the future.” Kristian has form...
- Posted 6 months ago
[Gamesbriefers] What makes you back a crowdfund campaign?
What campaigns have you backed recently, and what made them stand out in your eyes?
- Posted 6 months ago
[Gamesbriefers] Crowdfund fumbling a sign of failure for Ouya?
OUYA announced it would match-fund Kickstarted games that committed to OUYA exclusivity. Then some people thought some games gamed the system by getting friends and family to complete their funding, in order to trigger the OUYA funding....
- Posted 7 months ago
Dealing with online bullying and public criticism
Following Phil Fish’s dramatic retreat from online communication, I’ve been reflecting on one particular point that came out of the discussion about his problems. Many people say that ‘trolls’ are an inevitable part of the digital landscape,...
- Posted 8 months ago
What do employers look for when recruiting game developers? [Gamesbriefers]
Free-to-play game design is iterative, responsive and agile. That changes the nature of the programming skills and attitudes that you need. What are the attributes that you look for in a game developer when recruiting?
- Posted 1 year ago