- ARPDAUPosted 259 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 301 days ago
- Your quick guide to metricsPosted 353 days ago
More spreadsheet News
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What share does the platform take?
The GAMESbrief revenue forecasting spreadsheet is aimed at forecasting gross revenues. Many people have...
- Posted 540 days ago
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ARPPU in freemium games
Most media people think in terms of normal distributions. If the price of a...
- Posted 547 days ago
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Whales, Dolphins and Minnows – the beating heart of a free-to-play game
The secret to a free-to-play game is not volume. It is not about getting...
- Posted 554 days ago
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Conversion rate
As you move down the funnel, you need to start converting users into payers....
- Posted 561 days ago
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Retention rate, churn and duration
Retention rate, churn and duration all measure the same thing: how effective are you...
- Posted 568 days ago
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DAU/MAU = engagement
Across the online games world, engagement is a key objective. The more engaged a...
- Posted 575 days ago
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Daily Active Users (DAUs)
In online games, DAUs has become a bigger focus of attention for game designers...
- Posted 582 days ago
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Latest spreadsheet
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ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages with...
- Posted 72 days ago
- 1
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ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 259 days ago
- 11
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What’s an impressive conversion rate? And other stats updates
Part of my job here at Gamesbrief is to regularly...
- Posted 301 days ago
- 3
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Your quick guide to metrics
I recently gave a talk at the Social Games Summit...
- Posted 353 days ago
- 1
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How much should I spend on acquisition? And other new benchmarks
How much should I be spending on acquisition? This is...
- Posted 356 days ago
- 1
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How many downloads?
How many units of a paid-for game can you sell?...
- Posted 526 days ago
- 3
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CPA, CAC and Customer Acquisition costs
The costs of acquiring customers for Facebook, browser and mobile...
- Posted 532 days ago
- 1
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What share does the platform take?
The GAMESbrief revenue forecasting spreadsheet is aimed at forecasting gross...
- Posted 540 days ago
- 9
-
ARPPU in freemium games
Most media people think in terms of normal distributions. If...
- Posted 547 days ago
- 12
-
Whales, Dolphins and Minnows – the beating heart of a free-to-play game
The secret to a free-to-play game is not volume. It...
- Posted 554 days ago
- 27
Latest spreadsheet
-
ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages with...
- Posted 72 days ago
- 1
-
ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 259 days ago
- 11
-
What’s an impressive conversion rate? And other stats updates
Part of my job here at Gamesbrief is to regularly...
- Posted 301 days ago
- 3
-
Your quick guide to metrics
I recently gave a talk at the Social Games Summit...
- Posted 353 days ago
- 1
-
How much should I spend on acquisition? And other new benchmarks
How much should I be spending on acquisition? This is...
- Posted 356 days ago
- 1
Latest Articles
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[Gamesbriefers] Should you go free-to-play with big name ip?
You run a big games company. You have the...
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a...
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Why I haven’t bought Frozen Synapse on iPad for £4.99 yet
Frozen Synapse from Mode 7 Games is by all...
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Stuff You Need to Know
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[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
- Posted 105 days ago
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ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages...
- Posted 72 days ago
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 392 days ago
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