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Self-Publishing
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a massive scale with a well known franchise;...
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20 million downloads later: What First Touch Games has learned about free-to-play
Score! was part of Apple’s 12 Days Of Christmas promotion, in which over the course of...
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Journalists: Mind Candy has not made $250 million in revenue from merchandising
Mind Candy, the great British success story that makes Moshi Monsters, is 5 today. It is...
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[Gamesbriefers] Should you lead on iOS or Android?
If you were starting development on a brand new tablet/mobile game for a new...
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Seeking players, making games: why Hide&Seek is crowdfunding
Having a proper relationship with an audience who values our work feels like the...
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The secret to player engagement: never release a sequel
The "Sequel Strategy" for Free-to-Play games is bastardized between the traditional boxed product world...
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An Indie Perspective: Implementing and Evolving the F2P Design Pattern
I’m not a fan of energy bars or other ‘negative’ mechanics where a player...
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Latest Self-Publishing
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a massive...
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20 million downloads later: What First Touch Games has learned about free-to-play
Score! was part of Apple’s 12 Days Of Christmas promotion,...
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Journalists: Mind Candy has not made $250 million in revenue from merchandising
Mind Candy, the great British success story that makes Moshi...
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[Gamesbriefers] Should you lead on iOS or Android?
If you were starting development on a brand new tablet/mobile...
- Posted 34 days ago
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Seeking players, making games: why Hide&Seek is crowdfunding
Having a proper relationship with an audience who values our...
- Posted 48 days ago
- 0
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The secret to player engagement: never release a sequel
The "Sequel Strategy" for Free-to-Play games is bastardized between the...
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- 4
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An Indie Perspective: Implementing and Evolving the F2P Design Pattern
I’m not a fan of energy bars or other ‘negative’...
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[Gamesbriefers] How can Sony make the PS4 great for free-to-play games?
Naughty Dog has just announced that Uncharted 3 multiplayer will...
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Good vs Evil – how to make money from free-to-play and sleep soundly at night
You may be thinking, why should I care about “good...
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Early engagement segmentation (the little black book): part 3 of dating strategies for player retention
Most game owners intuitively understand player segmentation is important. However,...
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Latest Self-Publishing
Latest Articles
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a...
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Why I haven’t bought Frozen Synapse on iPad for £4.99 yet
Frozen Synapse from Mode 7 Games is by all...
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How bad is IAP abuse in children’s apps?
We know that it is easy for unsupervised children...
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Stuff You Need to Know
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[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
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ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages...
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
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