- ARPDAUPosted 258 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 300 days ago
- Your quick guide to metricsPosted 352 days ago
Sandbox
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Don’t be these guys
Super Monster Bros by Adventure Time Pocket Free is no longer available on the AppStore. This...
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Help the Curve: your ideas needed. Please.
I’m in the final stretch of writing The Curve, my book on how to make money...
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I love this Amazon recommendation
While I was at GDC, Amazon sent me this recommendation. Apart from the foolishness of trying...
More Sandbox News
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Conferences. A lot of conferences.
I’ve been listing out all the conferences I spoke at, moderated or chaired in...
- Posted 68 days ago
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GAMESbrief readers: come, make the UK videogame tax breaks work
The British Film Institute has just advertised two vacancies for the glamorously named Certification...
- Posted 86 days ago
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A social network for indie devs to find collaborators? Sounds interesting.
Develteam calls itself a “collaboration-based social network for Indie Game Developers”. In practice, I...
- Posted 93 days ago
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Two minutes on why you should come to my masterclass in San Francisco.
Going to the Game Developer Conference in San Francisco? Then come and learn how...
- Posted 99 days ago
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Latest Sandbox
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Don’t be these guys
Super Monster Bros by Adventure Time Pocket Free is no...
- Posted 15 days ago
- 2
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Help the Curve: your ideas needed. Please.
I’m in the final stretch of writing The Curve, my...
- Posted 27 days ago
- 5
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I love this Amazon recommendation
While I was at GDC, Amazon sent me this recommendation....
- Posted 49 days ago
- 5
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Conferences. A lot of conferences.
I’ve been listing out all the conferences I spoke at,...
- Posted 68 days ago
- 0
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GAMESbrief readers: come, make the UK videogame tax breaks work
The British Film Institute has just advertised two vacancies for...
- Posted 86 days ago
- 1
-
A social network for indie devs to find collaborators? Sounds interesting.
Develteam calls itself a “collaboration-based social network for Indie Game...
- Posted 93 days ago
- 0
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Two minutes on why you should come to my masterclass in San Francisco.
Going to the Game Developer Conference in San Francisco? Then...
- Posted 99 days ago
- 0
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GAMESbrief: from blog to must-have resource
GAMESbrief is changing. If you are reading this on the...
- Posted 113 days ago
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GAMESbrief in 2013–ethics are coming front and centre
GAMESbrief is going to change its focus a little in...
- Posted 153 days ago
- 6
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Gamesbrief Advent sale this Friday!
Do you want to get How to Publish a Game...
- Posted 168 days ago
- 1
Latest Sandbox
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Don’t be these guys
Super Monster Bros by Adventure Time Pocket Free is no...
- Posted 15 days ago
- 2
-
Help the Curve: your ideas needed. Please.
I’m in the final stretch of writing The Curve, my...
- Posted 27 days ago
- 5
-
I love this Amazon recommendation
While I was at GDC, Amazon sent me this recommendation....
- Posted 49 days ago
- 5
-
Conferences. A lot of conferences.
I’ve been listing out all the conferences I spoke at,...
- Posted 68 days ago
- 0
-
GAMESbrief readers: come, make the UK videogame tax breaks work
The British Film Institute has just advertised two vacancies for...
- Posted 86 days ago
- 1
Latest Articles
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[Gamesbriefers] Should you go free-to-play with big name ip?
You run a big games company. You have the...
- Posted 20 hours ago
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a...
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Why I haven’t bought Frozen Synapse on iPad for £4.99 yet
Frozen Synapse from Mode 7 Games is by all...
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Stuff You Need to Know
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[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
- Posted 104 days ago
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ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages...
- Posted 71 days ago
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 391 days ago
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