- ARPDAUPosted 259 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 301 days ago
- Your quick guide to metricsPosted 353 days ago
Sales
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An Indie Perspective: Implementing and Evolving the F2P Design Pattern
I’m not a fan of energy bars or other ‘negative’ mechanics where a player pays to...
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Good vs Evil – how to make money from free-to-play and sleep soundly at night
You may be thinking, why should I care about “good and evil”? I just make games....
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Early engagement segmentation (the little black book): part 3 of dating strategies for player retention
Most game owners intuitively understand player segmentation is important. However, knowing where to start can sometimes...
More Sales News
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Gamesbrief sale – for one day only!
As we announced earlier in the week, today we’re holding a one-day pre-Christmas sale...
- Posted 167 days ago
- 0
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How to define a whale?
I am toying with the idea of defining the cut-off for whales. Help me...
- Posted 175 days ago
- 7
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The power of getting featured by Apple
It will be completely obvious by the end of this post that Apple features...
- Posted 212 days ago
- 2
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Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series of Free-to-Play design rules...
- Posted 217 days ago
- 5
Latest Sales
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An Indie Perspective: Implementing and Evolving the F2P Design Pattern
I’m not a fan of energy bars or other ‘negative’...
- Posted 70 days ago
- 2
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Good vs Evil – how to make money from free-to-play and sleep soundly at night
You may be thinking, why should I care about “good...
- Posted 100 days ago
- 12
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Early engagement segmentation (the little black book): part 3 of dating strategies for player retention
Most game owners intuitively understand player segmentation is important. However,...
- Posted 114 days ago
- 0
-
Gamesbrief sale – for one day only!
As we announced earlier in the week, today we’re holding...
- Posted 167 days ago
- 0
-
How to define a whale?
I am toying with the idea of defining the cut-off...
- Posted 175 days ago
- 7
-
The power of getting featured by Apple
It will be completely obvious by the end of this...
- Posted 212 days ago
- 2
-
Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series...
- Posted 217 days ago
- 5
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[Gamesbriefers] Should there be an upper limit on IAP spending?
In the GAMESbrief rules, I propose that developers should make...
- Posted 223 days ago
- 0
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Last chance! Get 50% off How To Publish A Game
At the start of September, we sent an offer out...
- Posted 252 days ago
- 0
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ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 259 days ago
- 11
Latest Sales
-
An Indie Perspective: Implementing and Evolving the F2P Design Pattern
I’m not a fan of energy bars or other ‘negative’...
- Posted 70 days ago
- 2
-
Good vs Evil – how to make money from free-to-play and sleep soundly at night
You may be thinking, why should I care about “good...
- Posted 100 days ago
- 12
-
Early engagement segmentation (the little black book): part 3 of dating strategies for player retention
Most game owners intuitively understand player segmentation is important. However,...
- Posted 114 days ago
- 0
-
Gamesbrief sale – for one day only!
As we announced earlier in the week, today we’re holding...
- Posted 167 days ago
- 0
-
How to define a whale?
I am toying with the idea of defining the cut-off...
- Posted 175 days ago
- 7
Latest Articles
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Xbox One: A flawed plan, well executed
There is a famous (unfortunately apocryphal) psychological experiment involving...
- Posted 25 mins ago
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[Gamesbriefers] Should you go free-to-play with big name ip?
You run a big games company. You have the...
- Posted 2 days ago
- 3
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Why Frozen Synapse costs money
I believe free-to-play in core games works at a...
- Posted 6 days ago
- 18
Stuff You Need to Know
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[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
- Posted 105 days ago
- 0
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ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages...
- Posted 72 days ago
- 1
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 392 days ago
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