- ARPDAUPosted 260 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 302 days ago
- Your quick guide to metricsPosted 354 days ago
More Resources News
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How large is the online and mobile games market?
Online and mobile gaming are growing rapidly to become ever more powerful and influential...
- Posted 520 days ago
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Games law, EULAs and terms of service
Osborne Clark’s seminar for inhouse lawyers in the games industry was surprisingly interesting for...
- Posted 557 days ago
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The techcrunch guide to freemium
TechCrunch this morning posted a no-nonsense guide to the different business models in freemium,...
- Posted 626 days ago
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What do you need from a games freelance database?
I’m preparing the next sprint for the games freelancer database, and I need your...
- Posted 757 days ago
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PG.biz Mobile Trends 2011 – 10% off until 22nd April
The third annual PocketGamer.biz Mobile Games Trends report for 2011 is now out. It contains...
- Posted 767 days ago
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Buy GAMESbrief Unplugged now – or download it for free
GAMESbrief Unplugged Volume 1 is out. I’ve edited, collated, improved and reformatted some of...
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How To Be a Good Freelancer
This is a guest post by freelance narrative designer, Tom Jubert. Check out his...
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Latest Resources
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Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 184 days ago
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Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's...
- Posted 200 days ago
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Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series...
- Posted 218 days ago
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Glossary for the board meeting – 9 key terms
I was at a meeting with Patrick from nDreams, who...
- Posted 245 days ago
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ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 260 days ago
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Show us some power curves!
Do you have a power law curve for an online...
- Posted 409 days ago
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Scrum in 10 minutes
I’m experimenting with Axosoft’s OnTime as a Scrum tool for...
- Posted 449 days ago
- 3
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How large is the online and mobile games market?
Online and mobile gaming are growing rapidly to become ever...
- Posted 520 days ago
- 2
-
Games law, EULAs and terms of service
Osborne Clark’s seminar for inhouse lawyers in the games industry...
- Posted 557 days ago
- 1
-
The techcrunch guide to freemium
TechCrunch this morning posted a no-nonsense guide to the different...
- Posted 626 days ago
- 2
Latest Resources
-
Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 184 days ago
- 0
-
Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's...
- Posted 200 days ago
- 0
-
Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series...
- Posted 218 days ago
- 5
-
Glossary for the board meeting – 9 key terms
I was at a meeting with Patrick from nDreams, who...
- Posted 245 days ago
- 0
-
ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 260 days ago
- 11
Latest Articles
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Why Apple TV is a different strategy to Xbox One
Yesterday, I wrote a post on Microsoft’s flawed strategy...
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How bad is the discovery problem?
As the marketplace for mobile and casual games has...
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Xbox One: A flawed plan, well executed
There is a famous (unfortunately apocryphal) psychological experiment involving...
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Stuff You Need to Know
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[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
- Posted 106 days ago
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ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages...
- Posted 74 days ago
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50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 393 days ago
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