- ARPDAUPosted 260 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 301 days ago
- Your quick guide to metricsPosted 353 days ago
Resources
-
Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create new things and make money. So...
-
Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's Whale Trail has achieved an eightfold...
-
Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series of Free-to-Play design rules on the...
More Resources News
-
Glossary for the board meeting – 9 key terms
I was at a meeting with Patrick from nDreams, who created a document for...
- Posted 244 days ago
- 0
-
Show us some power curves!
Do you have a power law curve for an online game that you're willing...
- Posted 408 days ago
- 0
-
Scrum in 10 minutes
I’m experimenting with Axosoft’s OnTime as a Scrum tool for running GAMESbrief. They have...
- Posted 448 days ago
- 3
Latest Resources
-
Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 183 days ago
- 0
-
Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's...
- Posted 199 days ago
- 0
-
Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series...
- Posted 217 days ago
- 5
-
Glossary for the board meeting – 9 key terms
I was at a meeting with Patrick from nDreams, who...
- Posted 244 days ago
- 0
-
ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 260 days ago
- 11
-
Show us some power curves!
Do you have a power law curve for an online...
- Posted 408 days ago
- 0
-
Scrum in 10 minutes
I’m experimenting with Axosoft’s OnTime as a Scrum tool for...
- Posted 448 days ago
- 3
-
How large is the online and mobile games market?
Online and mobile gaming are growing rapidly to become ever...
- Posted 520 days ago
- 2
-
Games law, EULAs and terms of service
Osborne Clark’s seminar for inhouse lawyers in the games industry...
- Posted 556 days ago
- 1
-
The techcrunch guide to freemium
TechCrunch this morning posted a no-nonsense guide to the different...
- Posted 626 days ago
- 2
Latest Resources
-
Crowdfunding a video series by lawyers for indie devs
Most people just want to follow their passion, create...
- Posted 183 days ago
- 0
-
Freemium revenues have increased 4x on iOS in 12 months
60% of social games monetisation comes from virtual goods. Ustwo's...
- Posted 199 days ago
- 0
-
Launched today: Design Rules for Free-to-Play Games
After the fantastic feedback we’ve had to our ongoing series...
- Posted 217 days ago
- 5
-
Glossary for the board meeting – 9 key terms
I was at a meeting with Patrick from nDreams, who...
- Posted 244 days ago
- 0
-
ARPDAU
There are so many stats bandied around for F2P games,...
- Posted 260 days ago
- 11
Latest Articles
-
Xbox One: A flawed plan, well executed
There is a famous (unfortunately apocryphal) psychological experiment involving...
- Posted 8 hours ago
- 5
-
[Gamesbriefers] Should you go free-to-play with big name ip?
You run a big games company. You have the...
- Posted 2 days ago
- 3
-
Why Frozen Synapse costs money
I believe free-to-play in core games works at a...
- Posted 6 days ago
- 18
Stuff You Need to Know
-
[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
- Posted 105 days ago
- 0
-
ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages...
- Posted 73 days ago
- 1
-
50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 392 days ago
- 0






