- ARPDAUPosted 255 days ago
- What’s an impressive conversion rate? And other stats updatesPosted 296 days ago
- Your quick guide to metricsPosted 349 days ago
Game Over Zone
-
Dissolved Indie Dev Outerlight on Ubisoft vs Risk: “Digital distribution remains the only sane choice for developers.”
This is a guest post by freelance narrative designer, Tom Jubert. Check out his industry blog,...
-
LucasArts confirms layoffs, perhaps as many as 85
Kotaku reports swingeing cuts at LucasArts HQ, with perhaps 60 developers and 25 QA staff believed...
-
Tom Clancy studio Red Storm lays off 38
Ubisoft has confirmed that Red Storm Entertainment has laid off 38 employees in its North Carolina...
More Game Over Zone News
-
The official press release about RealTime Worlds job losses
With so much rumour swirling around, I thought I would just reproduce the official...
- Posted 1002 days ago
- 1
-
Rehires at RealTime Worlds mark good news for a change
I may have been hasty in adding the entire staff of RealTime Worlds to...
- Posted 1003 days ago
- 0
-
Krome Studios on the brink?
GameSpot reports that the largest Australian developer, Krome Studios, is likely to shut down...
- Posted 1003 days ago
- 0
-
Has Cohort Studios slimmed down from 50 to 12?
Another week, another Dundee studio in trouble? I’m hearing rumours that Cohort Studios made...
- Posted 1004 days ago
- 0
Latest Game Over Zone
-
Dissolved Indie Dev Outerlight on Ubisoft vs Risk: “Digital distribution remains the only sane choice for developers.”
This is a guest post by freelance narrative designer, Tom...
- Posted 947 days ago
- 7
-
LucasArts confirms layoffs, perhaps as many as 85
Kotaku reports swingeing cuts at LucasArts HQ, with perhaps 60...
- Posted 990 days ago
- 0
-
Tom Clancy studio Red Storm lays off 38
Ubisoft has confirmed that Red Storm Entertainment has laid off...
- Posted 995 days ago
- 2
-
The official press release about RealTime Worlds job losses
With so much rumour swirling around, I thought I would...
- Posted 1002 days ago
- 1
-
Rehires at RealTime Worlds mark good news for a change
I may have been hasty in adding the entire staff...
- Posted 1003 days ago
- 0
-
Krome Studios on the brink?
GameSpot reports that the largest Australian developer, Krome Studios, is...
- Posted 1003 days ago
- 0
-
Has Cohort Studios slimmed down from 50 to 12?
Another week, another Dundee studio in trouble? I’m hearing rumours...
- Posted 1004 days ago
- 0
-
Developer n-Space lays off 100 staff
n-Space has had to make 25% of its workforce redundant,...
- Posted 1006 days ago
- 1
-
RealTime Worlds closes MyWorld team, puts APB staff on notice
Rumours are swirling that APB-developer RealTime Worlds is making swingeing...
- Posted 1010 days ago
- 0
-
20-30 jobs lost at High Voltage
Joystiq reports that High Voltage has laid off 20-30 staff....
- Posted 1018 days ago
- 0
Latest Game Over Zone
Latest Articles
-
Why Frozen Synapse costs money
I believe free-to-play in core games works at a...
- Posted 1 day ago
- 17
-
Why I haven’t bought Frozen Synapse on iPad for £4.99 yet
Frozen Synapse from Mode 7 Games is by all...
- Posted 2 days ago
- 15
-
How bad is IAP abuse in children’s apps?
We know that it is easy for unsupervised children...
- Posted 3 days ago
- 0
Stuff You Need to Know
-
[Video] Design Rule 4: Build Complexity in Layers
Continuing our series of videos introducing GAMESbrief’s Design Rules...
- Posted 100 days ago
- 0
-
ARPDAUs, conversion rates and other new datapoints
I’ve been busy updating Gamesbrief’s Free-to-Play Spreadsheet benchmark pages...
- Posted 68 days ago
- 1
-
50 questions: Should I let my lawyer negotiate the deal?
"Going toe-to-toe with an experienced venture capitalist negotiating on...
- Posted 387 days ago
- 0







