Archive for Analysis

The CHIPS are down: UK independent games retailer Chipsworld enters liquidation
July 29, 2010

Disney buys Playdom, but will its IPs work in social games?
July 28, 2010

The online games market was worth $15 billion in 2009, and will grow to $20 billion in 2010
June 22, 2010

Social games – is the Facebook fad over?
May 11, 2010

Treasure Isle from Zynga goes from zero to 24 million players in less than a month!
April 29, 2010

Free doesn’t work? Try telling that to Jagex making £38m from one free game, RuneScape…
April 14, 2010

Why Facebook is dependent on Zynga, not the other way round
February 22, 2010

Six companies make over $4 million on XBLA in 2009
February 9, 2010

Ngmoco: “If we can’t make a game free to play, we’re going to kill it”
February 8, 2010

The iPhone ain’t a games platform if the best-selling game of all time only reached 4% of the audience
January 20, 2010

  • Get the inside track to self-publishing
  • Discover the four key roles of a publisher
  • Learn what YOU need to do get your game to market
Find out more
Get the first two chapters of How to Publish a Game ABSOLUTELY FREE
Advertisements