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	<title>Comments on: Why Facebook won’t charge 30% for payments and leave billions of dollars on the table</title>
	<atom:link href="http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/</link>
	<description>The Business of Games</description>
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		<title>By: seriousgamer</title>
		<link>http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/comment-page-1/#comment-4978</link>
		<dc:creator>seriousgamer</dc:creator>
		<pubDate>Wed, 10 Mar 2010 12:57:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/#comment-4978</guid>
		<description>Hi All, &lt;br&gt;these are grave news, if Facebook will carry on it&#039;s somewhat puzzling 30% of payment plans the group which will suffer the most is Us the players. &lt;br&gt;somehow i just cant picture Zynga just forgoing this lucrative 25% of they&#039;re business to facebook. they&#039;ll do the only thing they can do; roll the the loss on the the costumer, they will raise prices. &lt;br&gt;when you look at the price per year of playing any social casual games you see they are already quite pricey and i don&#039;t know if my budget will allow me to to keep playing all they games I play now. I might have to give up on some of them :(&lt;br&gt;&lt;a href=&quot;http://seriusgaming.blogspot.com/&quot; rel=&quot;nofollow&quot;&gt;http://seriusgaming.blogspot.com/&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Hi All, <br />these are grave news, if Facebook will carry on it&#39;s somewhat puzzling 30% of payment plans the group which will suffer the most is Us the players. <br />somehow i just cant picture Zynga just forgoing this lucrative 25% of they&#39;re business to facebook. they&#39;ll do the only thing they can do; roll the the loss on the the costumer, they will raise prices. <br />when you look at the price per year of playing any social casual games you see they are already quite pricey and i don&#39;t know if my budget will allow me to to keep playing all they games I play now. I might have to give up on some of them <img src='http://www.gamesbrief.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> <br /><a href="http://seriusgaming.blogspot.com/" rel="nofollow">http://seriusgaming.blogspot.com/</a></p>
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		<title>By: chudson</title>
		<link>http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/comment-page-1/#comment-4846</link>
		<dc:creator>chudson</dc:creator>
		<pubDate>Thu, 28 Jan 2010 13:32:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/#comment-4846</guid>
		<description>Nicholas,&lt;br&gt;&lt;br&gt;I just posted a blog post of my own on this very topic:&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.charleshudson.net/what-can-facebook-learn-from-google-checkout-and-amazon-payments&quot; rel=&quot;nofollow&quot;&gt;http://www.charleshudson.net/what-can-facebook-...&lt;/a&gt;&lt;br&gt;&lt;br&gt;I think Facebook will stick with something around 30% for on-platform payments; that will mostly impact games developers. I&#039;m not sure why most mainstream merchants will care or be super aggressive in deploying FB payments - what&#039;s the unmet need?</description>
		<content:encoded><![CDATA[<p>Nicholas,</p>
<p>I just posted a blog post of my own on this very topic:</p>
<p><a href="http://www.charleshudson.net/what-can-facebook-learn-from-google-checkout-and-amazon-payments" rel="nofollow">http://www.charleshudson.net/what-can-facebook-&#8230;</a></p>
<p>I think Facebook will stick with something around 30% for on-platform payments; that will mostly impact games developers. I&#39;m not sure why most mainstream merchants will care or be super aggressive in deploying FB payments &#8211; what&#39;s the unmet need?</p>
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		<title>By: Nicholas Lovell</title>
		<link>http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/comment-page-1/#comment-4845</link>
		<dc:creator>Nicholas Lovell</dc:creator>
		<pubDate>Thu, 28 Jan 2010 02:17:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/#comment-4845</guid>
		<description>Thanks for commenting, Daniel (and thanks for reading, I like your posts).&lt;br&gt;&lt;br&gt;It&#039;s a shame if Facebook have gone down this route :-(&lt;br&gt;&lt;br&gt;In an attempt to regain my dignity, I might argue this: Facebook is a classic web business, with a history of launch, iterate, analyse, repeat. Launching making 30% on Facebook, then build the learnings into an off-Facebook payment system at a much lower price.&lt;br&gt;&lt;br&gt;After all, it&#039;s easy to come down from 30% than up from 5%.&lt;br&gt;&lt;br&gt;Plausible? Or just trying to rescue my reputation for prescience?</description>
		<content:encoded><![CDATA[<p>Thanks for commenting, Daniel (and thanks for reading, I like your posts).</p>
<p>It&#39;s a shame if Facebook have gone down this route <img src='http://www.gamesbrief.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>In an attempt to regain my dignity, I might argue this: Facebook is a classic web business, with a history of launch, iterate, analyse, repeat. Launching making 30% on Facebook, then build the learnings into an off-Facebook payment system at a much lower price.</p>
<p>After all, it&#39;s easy to come down from 30% than up from 5%.</p>
<p>Plausible? Or just trying to rescue my reputation for prescience?</p>
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		<title>By: Daniel James</title>
		<link>http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/comment-page-1/#comment-4840</link>
		<dc:creator>Daniel James</dc:creator>
		<pubDate>Wed, 27 Jan 2010 06:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2010/01/why-facebook-wont-charge-30-for-payments-and-leave-billions-of-pounds-on-the-table/#comment-4840</guid>
		<description>I think it&#039;s already announced and operating at 30%. &lt;br&gt;&lt;br&gt;Whilst I agree that there&#039;s a big play to made as a merchant service for the web, I think FB may have dug deep into the paypal competitor plan a year or so ago and found it to be fraught with non-core-business issues (fraud, etc.) At the same they were looking at hundreds of millions in super-high margin virtual goods going past their noses.&lt;br&gt;&lt;br&gt;I think they went for the big slice of the virtual pie vs. the small and much harder to get slice of the real pie.</description>
		<content:encoded><![CDATA[<p>I think it&#39;s already announced and operating at 30%. </p>
<p>Whilst I agree that there&#39;s a big play to made as a merchant service for the web, I think FB may have dug deep into the paypal competitor plan a year or so ago and found it to be fraught with non-core-business issues (fraud, etc.) At the same they were looking at hundreds of millions in super-high margin virtual goods going past their noses.</p>
<p>I think they went for the big slice of the virtual pie vs. the small and much harder to get slice of the real pie.</p>
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