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Gamesbrief’s Weekly Tweets for 2009-12-15
Professional copywriter found work much easier to get when she masqueraded as a man. Shocking in C21st. http://bit.ly/66U4SL #
- Posted 16 years ago
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Gamesbrief’s Weekly Tweets for 2009-12-11
Just posted: Every moment of every day, 2 million Chinese people are playing games http://bit.ly/5XiHQz # Haven't seen the dead tree version, but the Guardian is games-tastic today. Brooker, Kermode & Alderman http://bit.ly/7vO7hU # .@gibiz You don't...
- Posted 17 years ago
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Every moment of every day, 2 million Chinese people are playing games
If you ever doubted that China is the mainstay of online gaming, the Financial Times dispelled it this morning. 2 million young Chinese playing games at any moment 64 per cent. of all Chinese Internet users are...
- Posted 17 years ago
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Royalty statements, digital downloads and the evilness of publishers
Too Much Joy have published their royalty statement from Warner Bros. It’s ten pages long,but the summary looks like this: === Summary === Beginning balance: . . . . . . . . . . $395,277.18- Total...
- Posted 17 years ago
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Developers: Stop trying to sell levels. The public don’t want them.
I spend a lot of time talking to games developers about downloadable content. And they always say “We’re going to make bonus levels and maps and sell them as downloadable content”. Which is a terrible idea. it’s...
- Posted 17 years ago
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Infinite Interactive lets go 10% of staff (6 people)
Australian developer has made 6 people redundant following the completion of Puzzle Chronicles for Konami. The company blames the rising Australian dollar for its woes. Added to the Job Loss Tracker.
- Posted 17 years ago
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Why brands are not just embracing video games – they’re funding them
This is a guest post from Matt Willifer Earlier this year, in an act of uncharacteristic bravery, I gave up my job as Head of Planning at M&C Saatchi, and threw in my lot with a group...
- Posted 17 years ago


