<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Free to play gamers will pay for power-ups and self-expression, but not for new content</title>
	<atom:link href="http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/</link>
	<description>The Business of Games</description>
	<lastBuildDate>Thu, 09 Feb 2012 08:28:44 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Joe Mauriello</title>
		<link>http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/comment-page-1/#comment-10966</link>
		<dc:creator>Joe Mauriello</dc:creator>
		<pubDate>Thu, 28 Jul 2011 23:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/#comment-10966</guid>
		<description>what about minecraft and other indie games?  They often offer a few levels for free but the full game for purchase.</description>
		<content:encoded><![CDATA[<p>what about minecraft and other indie games?  They often offer a few levels for free but the full game for purchase.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Free to play gamers will pay for power-ups and self-expression, but not for new content &#171; New Media Insights</title>
		<link>http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/comment-page-1/#comment-5416</link>
		<dc:creator>Free to play gamers will pay for power-ups and self-expression, but not for new content &#171; New Media Insights</dc:creator>
		<pubDate>Mon, 29 Mar 2010 10:36:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/#comment-5416</guid>
		<description>[...] [via gamesbrief] [...]</description>
		<content:encoded><![CDATA[<p>[...] [via gamesbrief] [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Browserspiel</title>
		<link>http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/comment-page-1/#comment-5082</link>
		<dc:creator>Browserspiel</dc:creator>
		<pubDate>Thu, 18 Mar 2010 22:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/#comment-5082</guid>
		<description>In my opinion, these results are not very surprising. But it isn&#039;t that bad to have it examined in a closer way.</description>
		<content:encoded><![CDATA[<p>In my opinion, these results are not very surprising. But it isn&#39;t that bad to have it examined in a closer way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: viper57</title>
		<link>http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/comment-page-1/#comment-4678</link>
		<dc:creator>viper57</dc:creator>
		<pubDate>Wed, 16 Dec 2009 23:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/#comment-4678</guid>
		<description>war rock weapon cards is a fraud i called 10 best buy stores and 10 game stores no such card i think war rock is a scam</description>
		<content:encoded><![CDATA[<p>war rock weapon cards is a fraud i called 10 best buy stores and 10 game stores no such card i think war rock is a scam</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: warhammer online gold</title>
		<link>http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/comment-page-1/#comment-4360</link>
		<dc:creator>warhammer online gold</dc:creator>
		<pubDate>Thu, 29 Oct 2009 13:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/#comment-4360</guid>
		<description>Every one of the respondents had purchased something in-game in the last 12 months, which means, for example, that we cannot extrapolate to the proportion of users who purchase *anything* in an MMO from this data. But there are some interesting datapoints: mmo no pop all the world</description>
		<content:encoded><![CDATA[<p>Every one of the respondents had purchased something in-game in the last 12 months, which means, for example, that we cannot extrapolate to the proportion of users who purchase *anything* in an MMO from this data. But there are some interesting datapoints: mmo no pop all the world</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: warhammer online gold</title>
		<link>http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/comment-page-1/#comment-4161</link>
		<dc:creator>warhammer online gold</dc:creator>
		<pubDate>Thu, 29 Oct 2009 06:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/09/free-to-play-gamers-will-pay-for-power-ups-and-self-expression-but-not-for-new-content/#comment-4161</guid>
		<description>Every one of the respondents had purchased something in-game in the last 12 months, which means, for example, that we cannot extrapolate to the proportion of users who purchase *anything* in an MMO from this data. But there are some interesting datapoints: mmo no pop all the world</description>
		<content:encoded><![CDATA[<p>Every one of the respondents had purchased something in-game in the last 12 months, which means, for example, that we cannot extrapolate to the proportion of users who purchase *anything* in an MMO from this data. But there are some interesting datapoints: mmo no pop all the world</p>
]]></content:encoded>
	</item>
</channel>
</rss>

