Archive for September, 2009

Where videogames meet the law – in 140 characters – Part 2
September 29, 2009

Where videogames meet the law – in 140 characters
September 29, 2009

Free to play gamers will pay for power-ups and self-expression, but not for new content
September 25, 2009

How many units does a succesful XBLA game sell?
September 24, 2009

Why suing your rivals makes good business sense
September 24, 2009

Alternate Reality Games in PlayStation Home – is the platform coming of age?
September 23, 2009

Will games destroy the Facebook community?
September 23, 2009

An idiot’s guide to building a web business
September 22, 2009

How much does the UK government spend on games?
September 21, 2009

Online game design: which of the three business models will work for you?
September 16, 2009

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