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	<title>Comments on: Dave Jones APB: massive success or an epic fail</title>
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	<link>http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/</link>
	<description>The Business of Games</description>
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		<title>By: Hax</title>
		<link>http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/comment-page-1/#comment-10373</link>
		<dc:creator>Hax</dc:creator>
		<pubDate>Sun, 06 Mar 2011 19:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/#comment-10373</guid>
		<description>fiasco</description>
		<content:encoded><![CDATA[<p>fiasco</p>
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		<title>By: 10 Games Businesses That Are Doomed &#124; Kotaku Australia</title>
		<link>http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/comment-page-1/#comment-9533</link>
		<dc:creator>10 Games Businesses That Are Doomed &#124; Kotaku Australia</dc:creator>
		<pubDate>Thu, 07 Oct 2010 23:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/#comment-9533</guid>
		<description>[...] company went into administration. And it&#8217;s very easy to carp with hindsight. I did say that APB risked being an epic fail a year ago, but I very much hedged my [...]</description>
		<content:encoded><![CDATA[<p>[...] company went into administration. And it&#8217;s very easy to carp with hindsight. I did say that APB risked being an epic fail a year ago, but I very much hedged my [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Calling All Cars: The End of APB &#171; Vicarious Existence</title>
		<link>http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/comment-page-1/#comment-9349</link>
		<dc:creator>Calling All Cars: The End of APB &#171; Vicarious Existence</dc:creator>
		<pubDate>Fri, 17 Sep 2010 16:34:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/#comment-9349</guid>
		<description>[...] often in the order of 3x &#8211; 5x the invested amount. Although RTW&#8217;s Dave Jones said that APB would be financially viable at 100k to 200k players &#8211; and that&#8217;s the range they achieved -  that&#8217;s not a range pays the bills and [...]</description>
		<content:encoded><![CDATA[<p>[...] often in the order of 3x &#8211; 5x the invested amount. Although RTW&#8217;s Dave Jones said that APB would be financially viable at 100k to 200k players &#8211; and that&#8217;s the range they achieved -  that&#8217;s not a range pays the bills and [...]</p>
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	<item>
		<title>By: Fr1enz</title>
		<link>http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/comment-page-1/#comment-7150</link>
		<dc:creator>Fr1enz</dc:creator>
		<pubDate>Sat, 03 Jul 2010 11:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/#comment-7150</guid>
		<description>35% of the people who bought this game still cant play it. Why is this not here?</description>
		<content:encoded><![CDATA[<p>35% of the people who bought this game still cant play it. Why is this not here?</p>
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	<item>
		<title>By: Luke Halliwell</title>
		<link>http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/comment-page-1/#comment-3429</link>
		<dc:creator>Luke Halliwell</dc:creator>
		<pubDate>Thu, 25 Jun 2009 05:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesbrief.com/2009/06/dave-jones-apb-massive-success-or-an-epic-fail/#comment-3429</guid>
		<description>I thought point #2 was really interesting and got me thinking.  I wrote up a bit of detail about why I think you&#039;re wrong, here :)

http://lukehalliwell.wordpress.com/2009/06/25/choosing-a-business-model-for-a-game/</description>
		<content:encoded><![CDATA[<p>I thought point #2 was really interesting and got me thinking.  I wrote up a bit of detail about why I think you&#8217;re wrong, here <img src='http://www.gamesbrief.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://lukehalliwell.wordpress.com/2009/06/25/choosing-a-business-model-for-a-game/" rel="nofollow">http://lukehalliwell.wordpress.com/2009/06/25/choosing-a-business-model-for-a-game/</a></p>
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